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Reverse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.000 | 3.000 |
Originality | #14 | 3.125 | 3.125 |
Overall | #14 | 2.875 | 2.875 |
Style | #21 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number of team members
Just 1
How many fish sprites did you use ? 🐟
1 fish sprite, 6 human
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Comments
Score 1710, evilness 100%. Funny game
this is such a funny and interesting concept, I really enjoyed playing! I like how the different types of people have different point values making this more fun and challenging, and the art and music used is nice to. Very well done! I'm looking forward to seeing what you make in future!
This was a funny twist haha! I ended up getting 1980 points when I played; I enjoyed the challenge of trying to avoid low-point humans when trying to get to a high-value appearance lower on the screen. I do maybe wish the game played a bit faster, as there was a lot of time spent just reeling back in a catch especially from the deeper areas, but otherwise this was a pretty fun exercise in optimizing your points!
I've got myself a fresh Elvis
Rating: ★★★☆☆ (Three Tipsy Stars)
Ahoy there, me hearties! Gather 'round and prepare to dive into the depths of "Reverse" – a fishy tale of vengeance and laughter! Now, imagine a world where fishes flip the script, castin' their lines to fish for people instead! Arr, 'twas a sight to behold, and it had me chucklin' like a dolphin playin' with a beach ball!
In "Reverse," I took on the role of a cunning fish with a bone to pick with pesky humans. The 3D world EsmanurJK crafted was as immersive as divin' into the ocean itself, and the humor they sprinkled throughout had me grinnin' like a sailor after a successful raid on a pirate ship.
I must admit, watchin' humans squirm as they became the prey was as satisfyin' as findin' a sunken treasure chest filled with gold doubloons! I chuckled heartily as I snagged 'em with me fishy hook, just like how I used to snare me ex-wife with me charm – but I digress!
The mechanics of the game were as smooth as sailin' on calm waters, though a bit of polish wouldn't hurt. Sometimes, the controls felt as slippery as an eel slippin' through me grasp, but it didn't take away from the overall fun. Just like findin' me sea legs on a new ship, it took some time to get the hang of it!
As I played through "Reverse," memories of me own life as a sailor flashed before me eyes. I recalled the time I faced a band of rowdy pirates who tried to plunder me ship. I turned the tables on 'em, much like the fish in the game did to the unsuspectin' humans!
But avast, me hearties, "Reverse" could use a bit of work like a ship in need of some repairs. The game had plenty of potential, like a hidden pearl within an oyster, but it needed some polish to truly shine. I longed for more variety in the fishy abilities and perhaps some challengin' underwater landscapes to explore!
Thank you so much for your compherensive feedback. I am glad to hear these sentences. :))