18 entries were submitted between 2024-01-13 05:00:00 and 2024-07-20 04:00:00. 33 ratings were given to 11 entries (61.1%) between 2024-07-20 04:00:00 and 2024-07-27 04:00:00. The average number of ratings per game was 1.8 and the median was 3.
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #1 | 3.750 | 3.750 |
Quality and fit of sound effects to the game | #1 | 4.250 | 4.250 |
Overall | #1 | 3.667 | 3.667 |
Cohesiveness of game elements | #2 | 3.500 | 3.500 |
How visually consistent is the art style in the game? | #2 | 4.500 | 4.500 |
Overall uniqueness of the game concept | #3 | 3.000 | 3.000 |
Unexpected or surprising elements in the game? | #4 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #1 | 3.750 | 3.750 |
Unexpected or surprising elements in the game? | #1 | 3.500 | 3.500 |
How visually consistent is the art style in the game? | #2 | 4.500 | 4.500 |
Overall | #2 | 3.583 | 3.583 |
Overall uniqueness of the game concept | #3 | 3.000 | 3.000 |
Quality and fit of sound effects to the game | #4 | 3.500 | 3.500 |
Cohesiveness of game elements | #5 | 3.250 | 3.250 |
Criteria | Rank | Score* | Raw Score |
How visually consistent is the art style in the game? | #1 | 4.667 | 4.667 |
Cohesiveness of game elements | #1 | 3.667 | 3.667 |
Overall | #3 | 3.389 | 3.389 |
Quality and fit of sound effects to the game | #3 | 3.667 | 3.667 |
How polished are the game mechanics given the allotted time? | #4 | 3.000 | 3.000 |
Unexpected or surprising elements in the game? | #5 | 2.667 | 2.667 |
Overall uniqueness of the game concept | #6 | 2.667 | 2.667 |
Criteria | Rank | Score* | Raw Score |
Overall uniqueness of the game concept | #1 | 4.333 | 4.333 |
Unexpected or surprising elements in the game? | #2 | 3.333 | 3.333 |
Overall | #4 | 3.389 | 3.389 |
Cohesiveness of game elements | #4 | 3.333 | 3.333 |
Quality and fit of sound effects to the game | #6 | 3.333 | 3.333 |
How visually consistent is the art style in the game? | #8 | 3.667 | 3.667 |
How polished are the game mechanics given the allotted time? | #10 | 2.333 | 2.333 |
Criteria | Rank | Score* | Raw Score |
Cohesiveness of game elements | #2 | 3.500 | 3.500 |
How visually consistent is the art style in the game? | #4 | 4.000 | 4.000 |
Quality and fit of sound effects to the game | #4 | 3.500 | 3.500 |
Overall uniqueness of the game concept | #5 | 2.750 | 2.750 |
Overall | #5 | 3.125 | 3.125 |
Unexpected or surprising elements in the game? | #6 | 2.500 | 2.500 |
How polished are the game mechanics given the allotted time? | #8 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Quality and fit of sound effects to the game | #2 | 4.000 | 4.000 |
How polished are the game mechanics given the allotted time? | #3 | 3.333 | 3.333 |
Overall | #6 | 3.056 | 3.056 |
Cohesiveness of game elements | #6 | 3.000 | 3.000 |
Unexpected or surprising elements in the game? | #7 | 2.333 | 2.333 |
Overall uniqueness of the game concept | #9 | 2.333 | 2.333 |
How visually consistent is the art style in the game? | #9 | 3.333 | 3.333 |
Criteria | Rank | Score* | Raw Score |
Overall uniqueness of the game concept | #2 | 3.266 | 4.000 |
Unexpected or surprising elements in the game? | #3 | 3.266 | 4.000 |
How visually consistent is the art style in the game? | #6 | 3.674 | 4.500 |
Overall | #7 | 2.926 | 3.583 |
Quality and fit of sound effects to the game | #7 | 3.266 | 4.000 |
Cohesiveness of game elements | #11 | 2.041 | 2.500 |
How polished are the game mechanics given the allotted time? | #11 | 2.041 | 2.500 |
Criteria | Rank | Score* | Raw Score |
How visually consistent is the art style in the game? | #6 | 3.674 | 4.500 |
Quality and fit of sound effects to the game | #7 | 3.266 | 4.000 |
Overall uniqueness of the game concept | #8 | 2.449 | 3.000 |
Cohesiveness of game elements | #8 | 2.858 | 3.500 |
Overall | #8 | 2.654 | 3.250 |
How polished are the game mechanics given the allotted time? | #9 | 2.449 | 3.000 |
Unexpected or surprising elements in the game? | #10 | 1.225 | 1.500 |
Criteria | Rank | Score* | Raw Score |
How visually consistent is the art style in the game? | #4 | 4.000 | 4.000 |
Cohesiveness of game elements | #6 | 3.000 | 3.000 |
How polished are the game mechanics given the allotted time? | #7 | 2.667 | 2.667 |
Unexpected or surprising elements in the game? | #8 | 1.667 | 1.667 |
Overall | #9 | 2.500 | 2.500 |
Overall uniqueness of the game concept | #10 | 1.667 | 1.667 |
Quality and fit of sound effects to the game | #10 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #6 | 2.858 | 3.500 |
Cohesiveness of game elements | #8 | 2.858 | 3.500 |
Quality and fit of sound effects to the game | #9 | 2.449 | 3.000 |
Unexpected or surprising elements in the game? | #10 | 1.225 | 1.500 |
How visually consistent is the art style in the game? | #10 | 3.266 | 4.000 |
Overall | #10 | 2.313 | 2.833 |
Overall uniqueness of the game concept | #11 | 1.225 | 1.500 |
Criteria | Rank | Score* | Raw Score |
How polished are the game mechanics given the allotted time? | #4 | 3.000 | 3.000 |
Overall uniqueness of the game concept | #6 | 2.667 | 2.667 |
Unexpected or surprising elements in the game? | #8 | 1.667 | 1.667 |
Cohesiveness of game elements | #10 | 2.333 | 2.333 |
Quality and fit of sound effects to the game | #11 | 1.000 | 1.000 |
How visually consistent is the art style in the game? | #11 | 2.667 | 2.667 |
Overall | #11 | 2.222 | 2.222 |