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Windy Carpentry's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #28 | 3.529 | 3.529 |
Audio | #41 | 2.765 | 2.765 |
Overall | #46 | 3.059 | 3.059 |
Gameplay | #56 | 2.706 | 2.706 |
Theme | #85 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Would've been nice to have a tuturial but other than that, great game!
there's a button in the main menu with one :p
really :o
I completely missed that :)
Pretty good gameplay, the audio kinda gets annoying after a while as it's not really changing all that much, might be better if there were a few SFX here and there. Not entirely sure what is out of place in this game, the only thing really out of place is that someone's bed flew away. Visuals are great, and pretty indicative of what items are supposed to be. Another suggestion I have is that perhaps the items have a slight radius around them that you can click on them, as right now it's fairly pixel perfect in that you need to be clicking directly on the item. Overall it's a pretty good game for being done in roughly 55 hours from the theme announcement.
I did encounter a bug where if you get the game over screen and then go to the main menu and play again, no objects will spawn. In addition, If you press ESC in the WebGL version, you'll be zoomed out and see the skybox around the game.
Considering this in scratch it’s awesome! I had a little bit of a hard time figuring out that I couldn’t continue gathering the items since it wasn’t clear the 10 at the bottom was the max indicator (even after going through the tuto). That asides, the graphics, the music, and the polish are all next level, good job :D
Didn't know Scratch games could be so good. Great art and beautiful music. I wish items wouldn't stack on top of each other so when I need one of an item, I don't grab more than one.
I love the idea and the graphics ! Adding a timer and being able to throw away specific items 1 by 1 would be cool too. The game board should also reset when starting a new game I think.