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Captain Stupendo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.167 | 4.167 |
Visuals | #1 | 4.167 | 4.167 |
Theme | #1 | 4.833 | 4.833 |
Audio | #2 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congrats for #1. Absolutely deserved, it was my favorite submission.
Awesome, Thanks! I had a lot of fun working on it. I liked your game too, although I sucked at it big time! lol
Very fun! I loved the intro video, and the flying in this game was so satisfying! I enjoyed crashing into the UFOs, but I couldn't figure out how to extinguish the fires, would have been nice if there was a short tutorial or a simple button prompt. Good job!
Thank you! Yeah, I wanted to add something like a prompt... but I goofed. I was hoping that the controls on the pause screen would be enough to get people through. There also might've been a bug where the power didn't activate. I did my best to kill it, but it might've slipped through. :(
Easily my favourite game of the jam. Great job!
Thank you! I appreciate you taking the time to play it! :)
Hehe... the intro movie gave me a few good laughs. =) Very nice work. Could perhaps use a bit of background music and a few more superpowers, but overall great entry. Looks quite polished as well. I appreciate the option of gamepad input.
Thank you! Yeah, I had fun making that silly intro movie. I had to record it twice because I messed up a setting and the audio didn't record the first time. You can hear me laughing in it too. I thought of doing it again, but I thought it sounded funnier hearing me lose it being a goofball. ;)
I wanted to add a background track, but I was so busy trying to fix bugs that I forgot.
There's actually a second power in the game, but you can't access it. I wanted to make it that you can save cats from trees. So you can laser the tree, the tree blows up, and the cat runs free! Sadly, I didn't get the chance to implement the tree logic. I made the laser, and there's interaction code already in place for it, but I ran out of time! :(
I also really try to have gamepad input whenever I can. I grew up with console games, controller support is the bees knees!