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Da Koi's itch.io pageNominate Your Team for a Category
Best Physics
Does your game have floppy snake genitalisa? If it does then you win.
Best Technical
We will be looking through any demonstration of technical proficiency in terms of the game demonstrating either sophisticated rendering techniques or technologies such as networking and artificial intelligence and much more.
Best Aesthetics
Does your game evoke beautiful sensations? Does it make me laugh? Cry? Consider the tragic and wonderful briefness of our time on earth? This prize is for any game that using art assets (visual
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Comments
CHOMP CHOMP CHOMP馃. It's not a shark, but it might as well be. I really love that its open-world. You're not limited to what you cant see. The look & feel of the gameplay was one that caught my attention. Reminds me of the classic fish-eat-fish game from the late 80s. The game would be more challenging if it weren't so easy to fill up the fish's stomach. (Realistic metabolism 馃槒) . It does also get a bit boring at some point due to slow processing of food & nothing else to do.
Fancy Play on Words for using DA-KOI (7/10)
Voted for Community Favourite - Kyle Tiley - Where are my friends?
Voted For Community Favourite - [Nadia du Preez] - The Split
Voted For Community Favourite - [Vuwani Rambuda] - Gaming Jesters of Masala
I love the aesthetic and the colors! The mouse sensitivity was a bit too intense. Also I saw a fish fly out the water into the sky XD
Really loved the visuals, and all the variety in props, it was a beautiful little water exploration game
Amazing UI that adds to the game's theme! The camera was a bit clunky but I loved the way the level was presented! You also managed a first - dying in the menu! It brought a lot of laughs and I think it should stay in, even if it is an unintended bug!
Hi!
I like the music of your game, and the designs and aesthetic, but the controls were extremely sensitive, and it did confuse me a bit when moving around, and also gives a bit of the feeling of motion sickness, I did enjoy playing it though!
Hi AndrogyChris,
This is a very aesthetically pleasing game.
The music also adds a calming feel to the gameplay, making it very relaxing to play for long periods of time and just get lost in the experience.
It is not very clear what the little decoy fish does, and it was not clear from the start that a diamond had to be consumed in order to use the little fish.
Other than that, it was very enjoyable.
Thank you for the game.
Great Visuals
good vision and Execution.
Great use of time for limited assets
Camera Controller needed to be either ignored or greatly finessed into something less jiggly
Very visually pleasing, the mechanics are fun and simple and it is overall a fun game, took me a few minutes to realize how the decoy works but it was fun
I really love underwater games and the aesthetics and mouse cursor and animations were lovely here. They gave me real SubNautica vibes. The controls for the game though were very difficult to control and when I tried to go back to the home menu to see if I could control the camera sensitivity I found I had to close the game to get back. A bit of UI in the game scene that tells us a little about the plot of the game and also described the decoy element of the game better would have been nice, as well as UI that let me exit the game and go back to the home menu. The game is still beautifully made within the time period!
Enjoyed the under water effects such as the sun beams and animated fish and plants.