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Stingy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #163 | 2.121 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
Generosity is set in a fictional realm known as the Soul World — a monochrome landscape of black and white.
In this world dwell countless souls, each appearing as small white human-like figures. These souls are the remnants of greedy individuals from their past lives, now sealed away in this realm. To earn redemption, they must learn one essential virtue: generosity.
The path to redemption lies in the act of passing a coin. One soul must pass the orb to another, and then another — a relay of giving.
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Comments
As someone who also helped work on an astral-themed game, I really dig the visuals. The character designs remind me a bit of the ones from TCG’s Sky. The gameplay was pretty simple yet fun, I liked getting to toss the coin between the different entities. Echoing what the other comment said, the boss fight was difficult and it sends you back to the very beginning if you lose. I think there should also be some sort of indicator where to attack the boss to do damage to them. Still a fun concept, great work!
Simple yet addictive gameplay. But the boss is a bit tough, and I have to replay the whole thing when I lose- unlike when I toss the coin.