Play game
Lost in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun (Overall enjoyment) | #1 | 4.270 | 4.270 |
Theme (How well the game fits the jams theme) | #1 | 4.397 | 4.397 |
Uniqueness (Originality of the game) | #1 | 4.778 | 4.778 |
Balance (Speed of the game) | #1 | 3.762 | 3.762 |
Overall | #1 | 4.302 | 4.302 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Simply brilliant
I played through this on my phone due to being on vacation (and it took me awhile to beat for that reason as well), but I legitimately had a fantastic time throughout. Only 1 death, and I won the game with 7 air tanks left over!
There were a couple mobile specific issues, where story and upgrade descriptions would be cut off, which made some mechanics slightly confusing. I also felt like my second run was too easy, where oxygen was no longer any issue at all - and the oxygen room was so expensive I ended up never using it. Nonetheless, fantastic game and the devs did an incredible job!
Wow, I don't believe it turned out to be playable on mobile at all. Thanks for your serious dedication!
The oxygen consumption was mostly balanced around no-death experience (though "balanced" is a strong word - I don't believe that anyone of the devs did a full playthrough before release, I just did it in broad strokes as I developed through), so that's probably why you found it to be a non-issue.
Even without finishing the game this is an 8.5/10. Very well done implementation of both themes I must say, and it turns the incremental into somewhat of a challenge. Only thing off is the balance and waiting for energy feels a bit sluggish especially at the pipes section. But still very good game
The oxygen seems doing nothing after enhance room while limiting player actions is really a great idea. Maybe a hard mode can be developed? :)
I will say it really attractive. Excellent. I loved this kind of game and this idea.
This is really excellent game, though I got stressed lol
Very fun, well done
Really enjoyed this, though there were a few points that got a bit wait-y. It was a unique take on incrementals, and liked that it actively limited your clicks.
Wasn't a huge fan of the fact that that also included clicks that didn't actually *do* anything, such as misclicking, though it did become something of a moot point after a bit regardless.
Edit to add: I enjoyed the variety of puzzles and minigames, the fact that they're somewhat randomized to help keep new playthroughs fresh was a surprisingly cool touch, too.
Overall, really clever and I enjoyed it a lot.