Simple, but felt fairly solid. The different enemy types and barricade types offered some welcome gameplay variation.
I found myself wishing that I had strategic opportunities to shoot enemies without consistently making myself vulnerable. The final level ended up being the most enjoyable for me because I was able to approach it that way.
That said, I did have some fun lining up the tanks to shoot one another, though, and I loved the spinny victory animation!
Hope you had a positive experience with Godot, and thanks for doing Linux builds. Always nice to see sources too!
Comments
Simple, but felt fairly solid. The different enemy types and barricade types offered some welcome gameplay variation.
I found myself wishing that I had strategic opportunities to shoot enemies without consistently making myself vulnerable. The final level ended up being the most enjoyable for me because I was able to approach it that way.
That said, I did have some fun lining up the tanks to shoot one another, though, and I loved the spinny victory animation!
Hope you had a positive experience with Godot, and thanks for doing Linux builds. Always nice to see sources too!