I have a premise for the narrative aspect of the game that will involve both spoken and written assets. I am currently considering scope, both of which will likely scale depending upon the size and skillsets of the team.
As for me, I have used Unity since version 5 and I have been coding in C# for over ten years. I also compose and record music using Cubase Pro and I am a self-published author. If you would like more details, you can check my website.