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A jam submission

Dream Paladin (Spring2DJam2021)View game page

2-day rushed game for Spring 2D Jam 2021 (May 1 - May 2), with theme: Growth. Made with Johanssen "AntoReakk" Gan.
Submitted by rcm.aldo, AntoReakk (@AntoReakk) — 2 hours, 16 minutes before the deadline
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Dream Paladin (Spring2DJam2021)'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics / Visuals#343.3193.533
Audio#432.6302.800
Gameplay / Fun#452.5682.733
Overall#492.5172.680
How much do you like the game overall?#512.4422.600
Is it relevant to spring and does it follow the theme?#791.6281.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Any Premade Assets?
button sounds: https://freesound.org/people/lmbubec/sounds/118792/ (modified) enemy swipe: https://freesound.org/people/mrickey13/sounds/515625/ (modified) enemy damaged: https://freesound.org/people/ryansitz/sounds/387834/ (modified) player swipe: https://freesound.org/people/mrickey13/sounds/515625/ (modified) player damaged: https://freesound.org/people/nekoninja/sounds/370204/ player building: https://freesound.org/people/deleted_user_7146007/sounds/383446/ (modified) turret fire: https://freesound.org/people/reg7783/sounds/131304/ (modified) turret damaged: https://freesound.org/people/ryansitz/sounds/387834/ (modified) bed damaged: https://freesound.org/people/kingsrow/sounds/194693/ (modified) BGM: https://www.youtube.com/watch?v=Ua7Qfc1xu90

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Comments

Submitted

Love this kind of games. Good Job!

Submitted(+1)

This is a cute game! The wallpaper reminded me of Toy Story. Good job!

Developer

Thanks! :)
Yeh, having toys as turrets made me think of Toy Story ;)

Submitted(+1)

The game looks fantastic but it’s very hard. The attack range feels much bigger for the enemies than it is for you, and the turning isn’t quite tight enough to make dodging their attacks feel totally skill-based. As a work in progress it’s very good.

Developer

You're right with that, the range of attacks would need fixing. We planned to have a dodge, but wasn't able to implement it. Thanks for the feedback! We really appreciate it! :)

Submitted(+1)

I didn't manage to kill the monsters, but I like the design and the gameplay :)

Developer(+1)

Yeah, beating a monster is kinda tricky, a tachnique I found was to walk past them and attack from behind, and using a turret to deal constant damage :D

Submitted(+1)

Hm, it`s so interesting and funny game.  Nice control and graphics.

Developer(+1)

Thanks! :D