Great submission! Fear as a mechanic is incredible and really allows great RP moments. This has simple and straight forward mechanics and I think its lovely.
I love games that give the players an opportunity to get weird! This seems like it would be so much fun and inspire a lot of creativity in collaborative world creation.
Yes!! I love the idea of allowing players to just have weird characters that have entirely different aesthetics and themes interact, Cowboys and Spacepeople!
Such a fun idea to play with. it gives deep mechanics, without going overboard and making things too complicated. There is some wording that could be cleaned up to help the wall of text, but still a great submission!
Comments
nice to see some love going out to the fixed difficulty community less work for the gm is always good!
Yeah! Just some simple difficulty levels, specially since there is no leveling up, so should be equal all around!
Great submission! Fear as a mechanic is incredible and really allows great RP moments. This has simple and straight forward mechanics and I think its lovely.
Thank you!! RP is always great to incentivize!
Nice to see the d12 get some love. Be a great game to do like a horror quantum leap campaign
I have a thing for multiples of 3, of course i'd give it some love! It is a nice round number!
Quantum Leap... Now you are speaking my language
I love games that give the players an opportunity to get weird! This seems like it would be so much fun and inspire a lot of creativity in collaborative world creation.
Yes!! I love the idea of allowing players to just have weird characters that have entirely different aesthetics and themes interact, Cowboys and Spacepeople!
This is a really cool rules lite game! Using fear as an actual mechanic is a really interesting idea.
Thank You heck!!
Such a fun idea to play with. it gives deep mechanics, without going overboard and making things too complicated. There is some wording that could be cleaned up to help the wall of text, but still a great submission!
Thank you! I will continue working on this afterwards, see if I can clean up some of the text!