This one was pretty fun, and it was short so it didn’t take me long to get both endings.
Story and theme: It’s fun and cute. And it involves a somewhat scary situation involving a witch (even if it stops being scary later). I noticed few typos (I can make a list of them if you want).
Rose is clumsy and cute, and I guess her clumsiness is a part of what makes her cute. That and her explanation of why she likes the MC so much (so many VNs seem to have characters fall in love for no reason or because of looks, this one seems to have a reason I can understand a bit more easily).
Audio: The main menu music is cute, just like the story. And it’s fun to listen to while typing this feedback. The music in the beginning of the story sounds mysterious like the situation the MC seems to be in. And the other piece of music once it gets less scary is also fun and cute like the main menu music. The different pieces of music also seem to fit well together.
I do notice that when the VN ends I felt like sometimes it takes a while for its background music to finish whereas the main menu music seems to start immediately. I’m not sure what to think of that. But it doesn’t happen every time.
And I think you did a good job with the sound effects. Sound effects are obviously more noticeable when you take away the visuals (i.e. the parts where the background is black) but they’re nice in all the places you used them.
Art: I like the cute cartoonish art and the composition. And even though it’s cartoonish Rose still has five fingers on each hand. The light-and-reddish witch on the darker background. And Rose’s pose and expression changes. And you actually drew another background just for one of the endings, that’s nice.
And also your use of black screens. And I also like the main menu with the logo, portrait, stars, sparkles and soap bubbles.
UI and accessibility: The UI with the roses fits the name of the witch. And the font is cute while still readable. But the border around the textbox being almost the same colour as the quick menu font makes it a bit hard to read the buttons since they overlap with it. The save screen with the roses on the hover image of empty saveslots is nice too (although the roses in the UI seem a bit more of a romance thing than a comedy thing, but the witch’s name seems to be Rose, so I guess they still fit; and who knows? Perhaps they’re artificial roses or something, or roses that she uses when making potions). And it looks like you have Ren’Py’s default accessibility features (although you might want to make some change to the bottom of the textbox background, or perhaps modify the quick menu to have a background of its own).
Marketing: The capsule image looks cute, and the logline with the “a bit too much” part makes it seem like there will be comedy, which ther is. You even fit “short” into the logline without the logline becoming a long line.
I suspect with all the pink in the logo and game page there could be people seeing it as a romance VN, whereas I think of it as a comedy VN.
The game page has a big image of Rose, two screenshots, and a description so short it almost feels like it could have been a logline. I think this jam sorta expects game pages to either have some sort of credits section, even if it’s just a short paragraph saying who made the game.
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