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Glossary catcher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #37 | 2.460 | 2.750 |
| Aesthetics | #41 | 2.609 | 2.917 |
| Gameplay | #46 | 2.385 | 2.667 |
| Overall | #51 | 2.162 | 2.417 |
| Theme | #59 | 1.193 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This has some serious roguelike potential
Thanks!
Thanks! i tried to made for jam! Theme looks very generic to me" Loop"
I was a bit sleepy and jumped in without reading anything — for the first few tries, I thought I was supposed to dodge the falling stuff, not catch it ๐
Thanks You For Playing!
I got 114! I think the difficulty needs to ramp up a bit faster though, it wasn't until around 60 that I felt I had to start trying. Also, it doesn't seem to have any connection to the theme? The environment and music were nice.
Thanks man!
Nice entry!
Thank you!
Fun! :D I liked it! My high score was 30 before wanting to see what would happen if I lost lol
Thank for playing !!
Nice game, but what is the link with the theme dude
Thanks! I think the theme was 'Loop.' I only noticed it after making the game — no kidding. I guess the idea is to repeat the game in loops over and over to get a high score.