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A jam submission

RageShotView game page

2 shotguns are better than 1
Submitted by CoderSam โ€” 23 minutes, 12 seconds before the deadline
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RageShot's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#152.3723.000
Sound Design#191.8972.400
Overall#221.8022.280
Art#231.7392.200
Softness/Innovation#231.5812.000
Theme#241.4231.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What game engine did you use?
unreal engine 5

How does your game fit the theme?
Your boss has fired you and you're full of rage!

Self Made Stuff

Art

Do you want your game to be played live?
Yes

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Comments

Submitted

Game prompted me to download DirectX Runtime, I already have DirectX 12 and I'm not going to download it again through your game so I wasn't able to run/play it, so I can't rate.

Submitted

It's crazy how you created so much content in such a short time my lazy ahhh did nothing. And for the criticism other two guys said it best the movement feels slow and it is really hard. If I had to add something mine to this that would be that the game doesn't feel good it doesn't feel bad but it doesn't feel good also.

Submitted

I made quite a similar game so i am going to be little harsh in rating.

The fact that u made it in 2days its awsome!

but as the game is mostly about movement it will be a good idea to  give some speed to the playerthe player moves really slowly

i also really like the wall run in this game i spent a lot of time only in wall run in my game 4-6hrs.in comparison to ur wallrun mines sucks.

Developer

I felt the same way about the player speed but that made the wall running way too slow and making wall running faster broke the game


Btw I love your grapple hook in your game

Submitted

Danis tutorial was a good starting point for the grapple :).

Submitted

The movement is kinda Hard :)

Developer

do you mean the wall running?

Submitted

Ya kinda, the intro is sick tho.

Developer (2 edits)

You need to look slightly towards the wall when wall running, space to jump and go to the other wall

you also need to hold a/d and w