14 entries were submitted between 2025-03-13 00:30:00 and 2025-03-23 05:00:00. 53 ratings were given to 13 entries (92.9%) between 2025-03-23 05:00:00 and 2025-03-26 21:00:00. The average number of ratings per game was 3.8 and the median was 5.
Criteria | Rank | Score* | Raw Score |
Overall (The BEST use of all categories, using a meaningful balance) | #1 | 4.500 | 4.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #1 | 4.667 | 4.667 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #1 | 4.167 | 4.167 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #1 | 4.333 | 4.333 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #2 | 4.000 | 4.000 |
Criteria | Rank | Score* | Raw Score |
Overall (The BEST use of all categories, using a meaningful balance) | #2 | 3.800 | 3.800 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #2 | 4.000 | 4.000 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #3 | 3.400 | 3.400 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #3 | 3.600 | 3.600 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #5 | 3.400 | 3.400 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #1 | 4.400 | 4.400 |
Overall (The BEST use of all categories, using a meaningful balance) | #3 | 3.600 | 3.600 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #3 | 4.000 | 4.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #7 | 2.800 | 2.800 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #13 | 1.000 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Overall (The BEST use of all categories, using a meaningful balance) | #4 | 3.200 | 3.200 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #4 | 3.200 | 3.200 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #4 | 3.600 | 3.600 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #6 | 3.200 | 3.200 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #7 | 2.800 | 2.800 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #1 | 4.333 | 4.333 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #4 | 3.500 | 3.500 |
Overall (The BEST use of all categories, using a meaningful balance) | #5 | 3.167 | 3.167 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #8 | 2.833 | 2.833 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #9 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #5 | 3.130 | 3.500 |
Overall (The BEST use of all categories, using a meaningful balance) | #6 | 3.130 | 3.500 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #6 | 2.907 | 3.250 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #8 | 2.236 | 2.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #9 | 2.460 | 2.750 |
Criteria | Rank | Score* | Raw Score |
Overall (The BEST use of all categories, using a meaningful balance) | #6 | 3.130 | 3.500 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #7 | 2.907 | 3.250 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #10 | 2.460 | 2.750 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #10 | 1.342 | 1.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #11 | 2.012 | 2.250 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #6 | 2.840 | 3.667 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #6 | 3.098 | 4.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #8 | 2.582 | 3.333 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #8 | 2.582 | 3.333 |
Overall (The BEST use of all categories, using a meaningful balance) | #8 | 3.098 | 4.000 |
Criteria | Rank | Score* | Raw Score |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #2 | 4.600 | 4.600 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #3 | 3.800 | 3.800 |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.000 | 3.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #9 | 2.600 | 2.600 |
Overall (The BEST use of all categories, using a meaningful balance) | #9 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #4 | 3.000 | 3.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #5 | 3.000 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #6 | 3.200 | 3.200 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #10 | 2.400 | 2.400 |
Overall (The BEST use of all categories, using a meaningful balance) | #10 | 2.800 | 2.800 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #9 | 1.581 | 2.500 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #10 | 2.214 | 3.500 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #11 | 1.897 | 3.000 |
Overall (The BEST use of all categories, using a meaningful balance) | #11 | 1.897 | 3.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #12 | 1.265 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #10 | 1.342 | 3.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #11 | 1.342 | 3.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #12 | 1.342 | 3.000 |
Overall (The BEST use of all categories, using a meaningful balance) | #12 | 1.342 | 3.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #13 | 0.894 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Audio (SOUND Music, Sound Effects, Quality and Use of Sound) | #12 | 1.265 | 2.000 |
Innovation (DESIGN, Unique Game Systems, Use of Theme, Creative Ideas) | #12 | 1.265 | 2.000 |
Visual (AESTHETIC and Art Direction, Lighting, VFX, Animation) | #13 | 1.265 | 2.000 |
Gameplay (FUN, Game Flow, Intuitive Mechanics, Difficulty Balance, UI/UX) | #13 | 0.632 | 1.000 |
Overall (The BEST use of all categories, using a meaningful balance) | #13 | 0.949 | 1.500 |