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A jam submission

TELLView game page

A short reverse j-horror
Submitted by ApeHardware (@ApeHardware) β€” 1 day, 1 hour before the deadline
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TELL's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#902.9323.167
Aesthetics#1352.6232.833
Horror#1422.0062.167
Enjoyment (Best Game)#1581.8522.000
Story#1901.0801.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This game had a really interesting concept, but making a game in 16 hours is always going to be a challenge, especially when competing with people who used the full 10 days of the jam. The mechanics were quite simple, and without much feedback it was hard to tell if we were doing well or not. Also, we never reached the end of the game. Is it that you can just continue to increase your score indefinitely? Overall a cool idea, but probably could have used some more development time. The sounds were creepy, and the idea that you are playing as the monster is something we haven't seen yet in this jam (and this is the 70th game we are rating).

Submitted(+1)

Liked the concept! However, the feedback could be a lot better, I was not sure if the images that appeared were from scoring points or making mistakes.

Developer

You mean the faces that show up on top of the screen? They show up anytime a symbol is killed, they are just there to be spooky,

Submitted(+1)

By design and sound, this was actually pretty quality! However, as I am sure you are aware by doing a shotgun jam of only 16 hours, this lacked much in terms of any actual content.

I do like the concept, in fact found the audio to be the shining star. So, while this itself is not exactly that great, I do feel you’re on to a fun little puzzle game if you were to run with this concept!

For 16 hours, this isn’t half bad! Good job!

Submitted(+1)

Very interesting game, I love "out of the usual" stuff and this game is no exception. I got ear-raped a bunch of times so it's got that going, somehow I got ~80000 points and the game bugged out. Was fun!

Developer

Thanks, I really like making "out of the usual" games but they are pretty hard to promote. What was the bug exactly? I'd like to know because I'm thinking about improving this game and trying to make a mobile port after the jam's rating period ends.

Submitted

Oh nice! Yeah, the usual downside of "out of the usual" also means "outside the market", but if you enjoy the fans you got and create then you should let nothing stop you =)

It's hard to remember exactly, but somehow I got A LOT of points suddently from a bunch of the same symbols, then the game lagged a bit and when it stabilized there was just no symbols / people on the field. I could interact with the menus etc but there was just no symbols at all. Hope this helps!