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A jam submission

Frenzy!View game page

Rubber Bullets never was so dangerous before
Submitted by Piellow — 12 hours, 57 minutes before the deadline
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Frenzy!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#132.6002.600
Sound#132.6002.600
Aesthetics#152.6002.600
Theme#152.4002.400
Overall#162.5502.550

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pros: Feels very chaotic and fast-paced. I like the aesthetics and style of the game a lot. It feels very retro and arcadey and I have a soft spot for those kinds of games.

Cons: Very, very hard to figure out what to do. It could have done with a tutorial or something similar. There's an instructions page but there's so much info and the text is so tiny that it's hard to read. Also, not sure whether it was my browser, but every time I pressed up or down it scrolled the page, which made it very difficult to play. The art style could also use some improvement but I'm not one to judge considering my art is even worse. xD

Developer

Thank you (:

the instructions is large because i tried to describe everything that happens in the chaos, but now i realized that a tutorial would be better, sorry, my bad :(

try to play it on fullscreen, the page wont scroll down or up

Submitted

Chaos, explosions and moving stuff everywhere! That's how i like my Bullet Hell.

I had a hard time figuring out what is going on first, maybe a softer start would help to read the graphic and mechanics more easy.

Highscore: ~2000, survived almost 20 seconds lol.


Not relevant for the rating but maybe a nice-to-know fact:

on German keyboards, 'Z' and 'Y' are switched.  The controls are very inconvenient for me.

Developer

Thanks for playing :)

sure, i forgot that some keyboards are different, sorry. But for somebody with the controls strange you got a very high score ;)

Submitted

This is a nice game which was fun to play with. However, the graphics could still use a little work in my opinion. Also, the instructions are too long and tedious to read. They should be in the actual game, so the player learns when he progresses in it. Overall, a game with nice mechanics and plenty of content.

Developer

Thank you :D

yea, the instructions is way too long, i tried to describe everything that happens to you try to don't get lost in the middle of all the madness :P

but now you said that, a in-game tutorial would be actually better, i made the instructions on rush and don't even though in something like that.