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Sneaky Fox's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #39 | 2.582 | 4.000 |
Gameplay | #41 | 2.324 | 3.600 |
Sound | #46 | 2.066 | 3.200 |
Overall | #52 | 2.195 | 3.400 |
Theme | #61 | 1.807 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute character designs, and very fluid movement and controls! I would recommend working on the difficulty curve, as the first few minutes feel way too easy, and then all of a sudden the screen gets flooded with enemies. It feels like too quick of a spike.
Unexpectedly one of the smoother game from this game jam. I loved the fluidity of the control and the art! As the other said, it could be even more interesting by adding some difficulty withe playing more with the detection are, like having a bigger swarm of enemies or forcing the player to move one way or another.
The game was fun and I especially liked the art and music, think it would be an improvement if there was some balancing with the weapon like if you had a limited amount of ammo and had to pick it up from enemies/get it on a timer. Found a bit too easy as I could hide in a corner and spam shoot all the enemies. Also the fact that the wisps multiply your score makes it hard to compare whether you did well to other players personally, think it might be better if maybe killing different enemy types gave different scores? Think it could be even better with more development with more features and balancing added