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What if we can't use lootlocker with the engine we're using?

A topic by derpygamer2142 created Dec 09, 2022 Views: 236 Replies: 10
Viewing posts 1 to 6
Submitted (1 edit)

I am going to be making my game in scratch, which doesn't support external packages. What do I do in the unlikely case my game wins top 3? Is scratch even allowed?

Host

an exception will be made :) - all engines are allowed

Submitted

Ok, thanks for your help!

CLICKTEAM CAN USE LootLocker

Submitted

I don't know much about any coding languages or engines, so I just use Scratch.

HA

Submitted

That's kind of rude, don't you think? I'm working on learning other coding languages.

I use Scratch too, and I agree with you that it's hard to use the LootLocker thing.

Submitted

In case you don't know, you can use turbowarp to package games into HTML files. A lot of people don't know about that, so i'm try to make sure it's well known.

Oh yeah I use that all the time! Thanks for telling me though - There's also another website that only lets you convert to HTML or ZIP, but here it is: sheeptester.github.io/htmlifier    My game was converted using TurboWarp Packager though.

YES LootLocker IS HARD