The idea of flipping is cool, but the game is way too hard to control for me to put attention into tricks.
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ParkPlof's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #9 | 3.737 | 3.737 |
Overall | #39 | 2.908 | 2.908 |
Sound | #39 | 2.684 | 2.684 |
Gameplay | #45 | 2.789 | 2.789 |
Aesthetics | #58 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
That was fun to play! Takes some time to get used to controls. Didn't manage to make it till the end of the level - wish there was a way to control directions of the character mid-air. Still that's a real parkour game and airmoves feel rewarding!
3D game in 3 days that is actually working, congratulations! It's matching game jam theme pretty well :-)
Yo! Gnarly. I actually had to hook my controller up for this one. I was working on doing a wall kick-off where your little dude runs on the wall during a flip. Heavy Tony Hawk pro skater vibes. Very cool concept. air movement felt a little wonky and lighter than I would have liked, but it was still fun. If you built on this after the jam, I'd 100% be down to play.
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