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MGNO-BOT survival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #97 | 1.905 | 2.333 |
Gameplay | #98 | 1.769 | 2.167 |
Aesthetics | #100 | 1.769 | 2.167 |
Overall | #105 | 1.565 | 1.917 |
Sound | #121 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun little game! I love how you can tell how much health you have by how large you are. The art is pretty good too! I would've liked some sounds, and maybe a scoreboard, but those are pretty small problems. Good job!
Also maybe you could check out and rate my game? :)
Glad you were able to fix your issue!
At first I wasn't exactly sure what to do, but the idea is pretty intuitive so I figured it out pretty fast.
I liked how destroying debris made you bigger and getting hit made you smaller, although I did have some issues with it, as I eventually became too big while standing under a block, so I got stuck and the debris couldn't reach me either.
It was nice to be able to hold off debris by blocking it behind walls.
I would've liked to have some sort of score/high score system so you can see how well you're doing compared to other playthroughs and other people. With a little more refinement like added scores, sound and some UI I think it could be pretty decent!
Good job :D
Thanks so much for the feedback. It is the first submission ever, I did the art and my dad did the coding. Ran out of time for the high score and ui but thought let’s just submit
Oh cool! That's pretty good for your first game, glad you submitted it :)
Getting smaller when getting hit was just a great idea - hilarious and easily understanable.
thanks so much
I got the 90% loading glitch. This happens if you don't change the compression settings to none on a webgl build.
Thanks, that fixed it
I think you didn't export your game correctly, the WebGL version has an error and can't be played. Maybe disable compression?
Thanks, compression was the problem