Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Magnet BoiView game page

solve puzzles and speedrun the game
Submitted by SimulatedGravity — 7 hours, 22 minutes before the deadline
Add to collection

Play game

Magnet Boi's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#343.5363.750
Aesthetics#782.3572.500
Overall#812.2982.438
Gameplay#872.1212.250
Sound#1071.1791.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Jumping is a bit janky, but other than that great idea and execution, nice riddles and totally fitting the theme. It would be a really fun game if the input/jumping would be a bit more responsive.

Submitted

Jumping is a bit janky, but other than that great idea and execution, nice riddles and totally fitting the theme. It would be a really fun game if the input/jumping would be a bit more responsive.

Submitted(+1)

The game's concept really follows the theme of magnetism. The issue is that magnetism is that the physics of magnetism here feels very odd to play with. You get moved around so much that you can't really control anything. There's also no sound at all. Its theme really is its string suit. Perhaps with a bit more time and fine tuning, the game could be much better!

Submitted(+1)

Interactive tutorial is a welcome sight! Its level design is solid and the pacing of concept introduction is good as well. I would just make that tutorial part of the main sequence of levels rather than separating it out; It doesn't get in the way of players familiar with the controls and putting it front-and-center ensures new players get a solid introduction to the game.

The physics are a little wonky, particularly around ramps. Occasionally the forces applied to the player result in a feeling of lost control; maybe make some visual indicator that magnets are affecting the player so we can make sense of the odd motions drawn from it?

Submitted(+1)

Very smart and interesting idea... but lots of collision problems and controls feel very often unresponsive. overall good ideas needs more work thought.