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A jam submission

The dumbgeonView game page

Submitted by Default developer (@TheD3faultDev) — 5 hours, 11 minutes before the deadline
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The dumbgeon's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#113.9663.966
Overall#243.2763.276
Aesthetics#283.4143.414
Gameplay#283.0343.034
Sound#432.6902.690

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted


Clever implementation! It was fun and a really deep game. I was impressed with all the different weapons and enemies that you can encounter. I got the tri-bow in one of my first chests and I felt a bit overpowered. Otherwise it was fantastic.

Developer

Thanks for the feedback. I didn't want to make the game too hard for the jam, but if I had more time, more I'd have made more advanced chest system. Also, you are super lucky if you got tri bow from the beginning, it's rare item, so it is three times less probable to get it at the beginning than common item. 😉 

Very creative way of controlling the character. The enemies are kind of a surprise attack with the character on the top of the screen so that disorients me a bit.

Developer

Yes, I have also noticed that, but that is quite hard to change, because if I made camera move if the player is lower at the screen, you would lose some combat potential of the hight screen, because the camera will move too early in the combat. If you have any suggestions, I'll gladly consider them after the jam

Viewing comments 2 to 1 of 22 · Previous page · First page