Good ideas for the battles, where you have to use your sickness to defeat the ennemies. Buuut...
The battles are long and very frequent, when the maps are truly empty.
Criteria | Rank | Score* | Raw Score |
Theme interpretation · Interprétation du thème | #19 | 3.429 | 3.429 |
Storytelling & Writing · Écriture et narration | #45 | 2.357 | 2.357 |
Overall · Note globale | #53 | 2.357 | 2.357 |
Gameplay · Systèmes de jeu | #58 | 2.143 | 2.143 |
Aesthetics & Mood · Esthétique et ambiance | #65 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Listed in credit sequence
Language
English
Team members
Just me
Good ideas for the battles, where you have to use your sickness to defeat the ennemies. Buuut...
The battles are long and very frequent, when the maps are truly empty.
It's a good game with really goods ideas (sneeze, cough...) but I think the fights are a bit too long and too easy. And most of the maps are really empty or artificial.
Pretty funny game. I loved the whole sickness mechanic of combat. Made it really interesting.
On the negative, there was far too much empty space on most maps.
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