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A Stranger's Ring's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 2.800 | 2.800 |
Story | #4 | 2.800 | 2.800 |
Creativity | #5 | 3.200 | 3.200 |
Presentation | #5 | 2.600 | 2.600 |
Theme | #5 | 4.000 | 4.000 |
Overall | #5 | 3.080 | 3.080 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Tavern Stories in your game?
Our story is broken down into multiple stories that center around a small village, and the hub of that village is a tavern with some adventurers.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
We incorporated elements of all 3 somewhat.
There are 3 different characters you play as that are focused on the story throughout with all 3 being characters that play a role in the ending.
In the story there is a liar who will be revealed, won't say who it is, though it is probably obvious.
There is an important artifact, the citrine ring that is divided into two parts.
Does your game contain AI-generated assets?
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Comments
Great jam entry! Looks like a huge amount of teamwork happening.
What I liked:
What might make it even better: