Concept is simple but fun. The most important thing is reading the rules of the game carefully and not getting sidetracked. Enemies' route is predictable but not that boring. Finished on 2nd try because I got sidetracked.
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Tanuki in the Street's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 3.273 | 3.273 |
Creativity | #16 | 3.364 | 3.364 |
Presentation | #18 | 2.727 | 2.727 |
Theme | #19 | 2.909 | 2.909 |
Overall | #19 | 2.697 | 2.697 |
Horror | #20 | 1.909 | 1.909 |
Story | #21 | 2.000 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Dark Streets in your game?
wandering the dark streets at night.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
1. The area is located on city streets.
Did you create your game in RPG Maker?
Yes
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