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A jam submission

[DEMO] Veins Like TapewormsView game page

Who needs a moral compass when you have a god in the gutter?
Submitted by AwesomeTrinket (@Trinket_Games) — 48 minutes, 9 seconds before the deadline
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[DEMO] Veins Like Tapeworms's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14.8004.800
Horror#24.2004.200
Story#24.8004.800
Overall#34.2504.250
Creativity#34.4004.400
Theme#44.1004.100
Gameplay#63.2003.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: The Untamed Wilderness in your game?
The creature that Demian bonds with in the dumpster is "the untamed wilderness"; a bizarre creature that came from a place called oblivion is wild and cannot be tamed.

Did you implement any of the optional Bonus Challenges, and if so, which ones?
Sadly, not in this demo; in the full game, all 3 challenges would be there.

Did you create your game in RPG Maker?

Yes

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Comments

Submitted(+1)

the sound effects are really good

Submitted(+1)

Wow! There were so many little details that really pulled this together. It's so easy to drift into the realm of just blocks of text but this felt visceral at every moment. I really liked the dissonance of their internal dialogue and what was happening around them. That sense of being alone against the world and questioning everything you say and do and how others think of and perceive you is really real and heavy. The art all fit together in the world really cohesively. I can tell everything you draw is really intentional and it looks exactly how you want it to look - and i love that kind of vibe in art. It all FITS really well, you know?  It tells a beautiful story and effects emotion and that's what matters. I love it when it's weird and gritty and different. And recognizable! That's SO important to be recognizable!! 

Things like when text would shake and quiver and one word would stay still was really cool and effective, emotions wise. All of the really active parts of the story it barely even felt like I was reading, I was so pulled into the scene. I didn't run into any bugs, everything worked, no issues saving or loading in and all that jazz. There were a few grammar and spelling mistakes but nothing crazy and for a jam game especially that's almost unavoidable. Sorry I didn't take pics, in hindsight maybe I should have but they're not major, I'm sure you'll get to them eventually. 

Can't wait for the rest!!!!! Even just the name of the story, Veins like tapeworms paints such a vivid vibe and image. Really cool, I'll be thinking about it for a while. 

(+1)

Well, you've already read a ton of what I've had to say about your entry, but!! I want you to know again, I really enjoyed this taste of what we see of VLT, and it's a fantastic look into your writing style and how well you're able to draw the players in. I feel like I'm there in Demian's shoes, not just by shared experiences, but because...a lot of what they have to say/think in specific situations just makes me go "yeah, that makes sense." or "Yeah, I'd probably say x or y, too."

I know reading isn't a lot of players' forte when it comes to "horror", but ppl, tons of horror media we enjoy, happened to start out as novels or short stories before being adapted- keep that in mind!

For gameplay, technically there's not a lot of control besides the choices in specific instances, but I think that's fine since this is a visual novel, and it just makes sense! The whole of the gameplay is how we, as readers, are meant to feel and how accessible options and things that are available- which is plenty and very helpful in this instance! I really appreciate the content warnings option(s), and I liked the ability to change things in the settings to my liking.

One small thing I could say with that would be how, even when turning content warnings off, sometimes they'd just display anyway right before the *thing* it was warning about would happen. It's not a bad thing, but if I had anything constructive to say besides positive/hype, it'd be that, haha!

I feel like this might be unfair to say, but I feel like I can't give a full criticism to something that isn't fully finished! We only get a bit of what's to come for this story, so I wouldn't know what else to expect! (Which is something im really excited about!) Not just that, but because of my own lacking of writing-skill and back usage of articulation/unable to get my points across very well- I don't think I could say something very constructive in a helpful way, if I wanted to 😭

Basically!: It's a really beautiful game!! We only have a bit of what's going to happen, but I'm in love with the narrative and the way you write characters- it's believable (even in a sci-fi/horror aspect!) and I don't have good crit. to give, but I hope people will check it out!!