Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Nightmare[RNJam]View game page

Submitted by Zhandos Kadyrkulov (@tosek_k) — 1 hour, 58 minutes before the deadline

Play game

Nightmare[RNJam]'s itch.io page

Results

CriteriaRankScore*Raw Score
Art#53.0003.000
Stability#64.1674.167
Audio#72.5002.500
Gameplay#82.6672.667
Game Feel / Polish#92.3332.333
Innovation#111.5001.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What generator did you use? If it's not the one on the jam page, provide the link.
https://89o.itch.io/rng

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted
Deleted post
Developer(+1)

Thank you. Me and my friend were thinking about doing the full game but for now I am still unsure about that. If we decide to do the game, it is probably going to become rogue-like or rogue-lite similar to Death's Gambit, Spelunky, Dead Cells and etc. I believe that this game suits better in that genre.

The relation between title and the game is none. I just got it from RNG. I randomed some more titles but did not like them so much. Initially, we were thinking about making intro showing that the main character is seeing a nightmare where he ends up fighting with martians. However, I am still beginner at coding and art as well so we tossed that idea away. 

Submitted(+1)

I feel that the enemies do too much damage (especially the ants, I would instantly die when coming face to face with them). I wish I could fire in the direction my mouse is, instead of the direction of the player object. I wouldn't mind if the camera was a little more zoomed out, so I could see the map better (also there were some walls that I could pass through, pay a little bit more attention to that next time).

But I have to maybe, the maybe best artstyle in this jam, although not having animations bothered me a bit.

Developer(+1)

Yeah, felt the same about the game. I didn't make it in time to check level design myself and fix all those things you listed. Thanks for the critique!