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Speedin' Santa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #11 | 3.231 | 3.231 |
| Use of theme | #12 | 3.154 | 3.154 |
| Visuals | #12 | 3.615 | 3.615 |
| Gameplay | #17 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-Made Assets
https://kenney.nl/assets, https://godotshaders.com/shader/3d-fire-shader/, https://pixabay.com/sound-effects/nighttime-outdoor-fireplace-70583/, https://www.1001fonts.com/snowtop-caps-font.html, https://goryana.itch.io/2d-and-3d-christmas-game-assets, https://www.fesliyanstudios.com/, https://www.flaticon.com/free-icons/present, https://quaternius.com/index.html, https://kaylousberg.itch.io/, https://sketchfab.com/3d-models/santa-clauss-sleigh-00dfee50afad4153880d3a04d9a040aa, https://youtu.be/NWrYfjv9Ukw
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Comments
Loved the UI and UI sounds. Felt really good.
The overall package/polish felt pretty nice.
As someone who didn't read "how to play" first (I know):
Took me a minute to realize the arrow wasn't indicating my target direction.. was confused about why I was being forced forward. Also, I aimed for all the green hula hoops just out of instinct.
Also, liked the bonus minigame of fitting santa down the chimney. :)
Man.. it took me awhile to get the understanding how to work with controls. But once I did, I felt so amazing.
I found the controlling bit too hard, and because of the controlling I could not get to the part where Santa gets stuck in the chimneys! I was looking and clicking everywhere for it to happen.
Can you please take a look at mine?
Overall, a nice game, but needs some improvement like others said. if you don't mind rate mine tooo :)
Thanks for the feedback! I'm glad to know that you enjoyed it. I definitely have an issue where I make my games too hard. I playtest them enough when the controls are bad that I tend to underestimate the difficulty when the controls are better, and the amount of time I playtest myself makes me a bad judge of difficulty. Don't feel bad about 2 deliveries though. That's not bad for starting out.
hello i think it is only me but i can barely move left and right i press a or d i move a little but then i go back forward
You should only be able to move within a small range horizontally. Nothing spawns outside of the range you can move. Think of the movement as being more similar to temple run or subway surfers. There is stuff to the side, but it is just decorative.
If I have misinterpreted what you were saying here, please let me know so that I can look into the issue. The range you should be able to move is around the left and right row of houses.
when i try to move towards the compass i cant really do it
Sorry for the confusion. The compass just indicates whether the delivery is in the left or right row of houses. It does not actually point at the house.
okay thanks
Pretty good. You've nailed the festive theme. I'm useless at it, though, only managed 1 delivery. My brain wants the up and down keys reversed, so it's more like an aeroplane yoke. Twice I tried to dive towards the chimney and pulled up. Made me laugh, though. Good luck.
Thanks! It looks like I'm not allowed to add a toggle to reverse the up/down controls during the voting period, but I can try to add one after the voting is over.
Great game! Loved the visuals and the controls were hard, but I definitely could've mastered it with enough time :D
I'm glad you liked it! Depth perception is definitely a bit difficult with how the camera moves, and I probably underestimated the difficulty since I was the playtester 99% of the time.