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A jam submission

Space Turtle's Laundry DayView game page

A physics and color based sorting game
Submitted by Cameron Yick (@hydrosquall) — 19 hours, 5 minutes before the deadline
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Space Turtle's Laundry Day's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Cool use of physics. I liked the minimalist design and being left to explore the field and movement yourself. Having the turtle icon float behind the marble added some visual flow and dynamic to the game. Nice one!

Developer

Thank you for playing and the detailed feedback! The turtle icon floating behind the marble actually started its life as a "shield" around the turtle, but I liked the effect after I playtested a buggy version, and decided to shrink / offset the touchpoint further. Hope you had fun :)!

Submitted

This is a really cool tech demo!  It took me a few minutes but I did manage to sort Space Turtle's socks. This makes me want to try using a physics engine in my next game, I'd love to know how you integrated the two. I don't suppose you'd consider releasing the source code?

Developer

Hi @pawprints, glad you enjoyed!

 I kept it private as I wasn't sure if I might have time to go in and clean it up someday, but your comment inspired me to go ahead and make the repository public :)

https://github.com/hydrosquall/replay-engine-space-turtle

 I'm not sure if what I did is truly in the spirit of the Replay engine's 1 place to modify all state philosophy (note that left the MatterJS world object as a global rather than having it get recopied in every round of the 60 FPS frame loop because I feared it might be expensive to copy), but it seems to have worked for a small game like this. I'll definitely be interested to see the results of your next physics experiment :)

Submitted(+1)

Very cool, thank you!

Host(+1)

I like the physics involved, was fun to move the socks around, and quite challenging!