Loved the ending and really like the idea of the torch and campfire running out
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November Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio (game sound nice?) | #17 | 2.646 | 3.000 |
Originality (is this a unique experience?) | #17 | 2.646 | 3.000 |
Visuals (game look good?) | #17 | 2.268 | 2.571 |
Remix Quality (how cleverly are the mechanics incorporated?) | #22 | 2.142 | 2.429 |
Enjoyment (how much enjoyment/fun did I have?) | #28 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How are the key mechanics of the original game incorporated?
The player collects logs to refuel their campfire. The campfire and the player's torch are constantly burning fuel.
Picking up a log makes the player carry it, which makes them move slower.
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