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A jam submission

Silver LiningView game page

The Catalyst & the Living Bell
Submitted by BlueFairyKino (@BlueFairyKino) — 1 day, 8 hours before the deadline
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Silver Lining's itch.io page

Goal
Complete the first demo for "Silver Lining"

Reflection
http://I finished the demo! There were a few rough patches where I couldn't figure out how to make things work, but it worked in the end!

Other thoughts
i am sorry for uo. he is a mess of a doll

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Comments

Submitted (2 edits)

Oh yeah let me just face giant rats with a bell. (they do 0 damage though)

Also, rookie villain mistake: Letting someone gain experience by fighting weak enemies.

PS: "Age: Child", funny but come on. I get it, it's a Child, why even mention Age?

Developer(+2)

the bell is a lot bigger than you're probably imagining, and the rats aren't meant to be as big as their sprites suggest, that's just what was available to me. also the rats are specifically meant to get ser's level up a little bit (as are the enemies in the first ""dungeon"" but that's also for uo)

and i'm purposefully being vague about ser's age. mainly bc they don't have a 100% complete grasp on the concept of time passing and don't know how old they are. people just call them kid or child so they're like "well i guess that's my age??" i didn't just wanna cop-out with a "???" like i did for uo

Submitted (1 edit)

Now I'm curious, is it a clubbell? (that's the size of a fat baseball-bat)

Alright, makes sense. How about "Age: Child?" since he doesn't know himself?