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Comments
Devious idea! I thought the tutorial delay was going to irritate me, but I was able to skip a lot of those (and I may have bounced off the game if I couldn't have).
It felt like I could bypass some of the intended tradeoff decisions by clicking values in the right order, but I'm a little unsure if that was a display error or not (because I did seem to look the size I would expect, but then I hit a killzone that I thought I was safely below).
I liked the idea of the status, but is very buggy, many times does not match with the real value, i can go outside the map by increasing the size and decreasing quickly, i can go outside the map by being too small, the size should have error prevention or the walls being more thicker. Dont liked the graphics even with the idea of being bad. Having sounds could add much more to the game. K return to the start, apears to be someting the dev forgot, but could be a feature. But aside from all that or because of all that, this game is great at RageBait.
AGHHHHAAHHHAHHAHAHAHHA