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MegaCarrot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme Use: How uniquely does it interpret the theme? | #26 | 2.538 | 2.538 |
| Technical Execution: Is it a complete start-to-finish loop? | #31 | 2.308 | 2.308 |
| Overall | #33 | 2.062 | 2.062 |
| Gameplay & Fun: Does the core loop feel satisfying or engaging? | #36 | 1.923 | 1.923 |
| The Wow factor: Does it feel memorable or stands out? | #36 | 1.769 | 1.769 |
| Aesthetics & Style: Visuals, sound, and atmosphere | #38 | 1.769 | 1.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the lighting, it was a bit confusing to control the character, and thef act that it was automatically shooting directly torwards the enemy was also a bit confusing on my parts, but ggs, solid mechanics nonetheless, thank you for joining the jam <3
This lighting and concept was great dude, controlling the player confused the hell outta me tough. Aiming with cursor would have been sweet I think!
kinda like vampire survivors but rabbit :3 its pretty cool but i dont think the camera should move like that maybe if it was stuck in one direction would be cool
That’s an interesting controls setup, I also feel like I should just run around and that’s it, some aiming with your cursor could have been cool.
The controls gave me a jump scare. Would love to see more work on this.