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No Masters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics - Does the game look visually appealing? | #4 | 3.727 | 3.727 |
Stability - Does the game crash unexplainably and unexpectedly? | #10 | 2.091 | 2.091 |
Originality - Were you pleasantly surprised by some aspect of the game? | #11 | 2.091 | 2.091 |
Theme - How well does the game adhere to the chosen theme? | #13 | 1.364 | 1.364 |
Audio - Does the game have audio, and does the audio fit? | #13 | 1.182 | 1.182 |
Fun/Game Feel - Is the game fun? | #13 | 1.364 | 1.364 |
Final Results | #13 | n/a | n/a |
Overall | #13 | 1.970 | 1.970 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The scale is impressive and controls are pretty intuitive!
The models on display here look great for the most part, and I like the ambition of attempting to create a game jam game in Unreal Engine.
I wish I could have seen the game in a playable state though. I was there in person when the game was 'showcased', so knowing the background makes it understandable why its not however. I can also spot a few little placeholder models in the scene too, which I'm not entirely sure was intended or not.
Very cool art on display here. I had the privilege of seeing some of the intended mechanics in person, but not having them in the game itself hurts. Interesting concept though!
The assets in this game look great! I could definitely see the vision behind your game.
However, it doesn't seem like the game actually runs, I could only float around and look at a bunch of 3D models.