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A jam submission

The Robbery of Smokey SaloonView game page

Submitted by its leagle — 1 minute, 8 seconds before the deadline
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The Robbery of Smokey Saloon's itch.io page

Results

CriteriaRankScore*Raw Score
Originality - Were you pleasantly surprised by some aspect of the game?#33.3003.300
Gameplay - How does the game feel? Is it fun to play?#62.6002.600
Audio - Does the game have audio? Does the audio fit the game?#63.3003.300
Final Results#7n/an/a
Graphics - Does the game look visually appealing?#83.0003.000
Theme Interpretation - How well does the game adhere to the chosen theme?#82.9002.900
Stability - Does the game crash unexplainably and unexpectedly?#93.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The mystery you follow has characters who are close enough to human but a little fucked up so they seem uncanny. Also the game is kidna goofy and absurd throughout

List any third party visual assets used (N/A if none)
An old and worn out parchment paper background texture - http://www.myfreetextures.com

List any third party audio assets used (N/A if none)
Mysterious Misty Morning.mp3 by waxsocks -- https://freesound.org/s/581683/ -- License: Creative Commons 0
Ribbits.mp3 by SnowFightStudios -- https://freesound.org/s/643666/ -- License: Creative Commons 0
swamp at night with crickets and cicadas2.mp3 by mariethompson -- https://freesound.org/s/516926/ -- License: Creative Commons 0
phone static 03.wav by dkcu -- https://freesound.org/s/498828/ -- License: Creative Commons 0
iPhone Lock Sound by Xemptful -- https://freesound.org/s/622684/ -- License: Creative Commons 0

Credit anyone who worked on your game!
Brian Fan - Coding
Jodie Aylesworth - Art

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Comments

Submitted

I never expected a detective game coming out of this jam, but here we are.  The game was really fun to play and I was able to clear it. (It was a lot harder than I expected especially with the string inputs). The music and audio was good and I think I found some funny Easter eggs like the one random guy with the big nose. Graphics were nice and fit the feel for the game. 

So I hope you didn't mind, but I de-compiled the code for the game because I was stuck on the answers for the last part. I would recommend that you probably have all your array of answers in lower case and run  string.lower() method or some similar on the user input  because I submitted the right answer before but just didn't capitalize an "And".

Overall, I spent a lot of time playing and it was enjoyable. I am glad you guys made this game.

Developer (1 edit)

Hello!

I didn't expect anyone to be able to dig around my game, now that I know people can I may add some random easter eggs next time. The picture you found was just an image of Anton Chigurh I had saved on my computer that I was using as a temporary texture while building the game. 

Although, since you have rooted around the internals of the game, do you have any other suddgestions? I'm quite new to godot and coding games in general. I'd love some tips with how the parts of games you normally don't pay much mind(settings menus, how you move between menu's and gameplay, how assets are loaded, etc) are made. 

Submitted

I tried this game a couple times but always got caught on some issue or another, unfortunately. The input boxes often don't work, the click-boxes of images are commonly a decent ways off from their intended position, and I wasn't sure of the input format needed to answer the intersection questions until I read the comment down here.

All that said, your game poses an interesting challenge that I think could work really well with mysteries hidden just a bit deeper. Clues laid a bit more carefully than a single voicemail with the intended solution could lend themselves to a really fun investigation. 

The audio and the visuals are very cohesive. I especially love the family tree illustration (shoutout to Philthy Phil Marsh).

This game is clunky, but I like all its bones!

Submitted

I really liked where this game was going, unfortunately I couldn't find a way to get past the second input. I got the password to the phone, the voicemail and every other possible clue I could find, but no matter what I input for the address, it wouldn't let me continue. It's unfortunate because I really wanted to see the rest of the game.

I think the gameplay is really fun and unique, but the input system doesn't always work properly. There were multiple times where I had to close the game, reload, and do everything again because it stopped letting me click on the input boxes to type, enlarge photos, and hear the voicemail.

The graphics are definitely a highlight of this game, and I liked the audio you picked to go with the game's vibe!

Developer

Hello! Thank you so much for the feedback! Not being able to get past the second input seems to be a common issue with the game. Looking back, I should've done a lot more testing with the finished and exported version of the game and just more testing in general. Not sure if this is cheating but the expected input is "Hollow Avenue And Swordfish Road", there were a bunch of inputs that could work(Swordfish Road And Hollow Avenue, Swordfish Road & Hollow Avenue, Hollow Avenue & Swordfish Road, etc) because I wasn't sure how to account for all the variation, so... I just hard coded a bunch of them.