I walked around trying to unlock every possible room on the mini-map and about half way through I found the exit. The game gives off a sort of creepy/ mysterious feel.

| Criteria | Rank | Score* | Raw Score |
| Theme Integrity | #1 | 4.500 | 4.500 |
| Artistry | #3 | 3.833 | 3.833 |
| Innovation | #5 | 3.500 | 3.500 |
| Overall | #5 | 3.467 | 3.467 |
| Polish | #6 | 3.333 | 3.333 |
| Engagement | #9 | 2.167 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you have fun throughout the creation process?
I walked around trying to unlock every possible room on the mini-map and about half way through I found the exit. The game gives off a sort of creepy/ mysterious feel.

I was astounded at the fact that you managed to make not only a 3d game - but an actual 3d game instead of just a 3d rendering of some rays. The visuals of each room were really cool, and the gentle music was a nice touch. To be honest though, it wasn't super fun. I enjoyed walking around for a bit, found a locked door, and kept exploring for a key afterwards, but got a bit bored of looking. The polish though was on point, transitions, fog, etc, all made it look and feel really mysterious and cool!
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