Really nice idea and gameplay, really cute design!
The html - version doesn't do it justice, though, because it runs too slow on the browser (to the degree of being un-playable). Perhaps you could replace the html version with a simple game-play video?
I will think about this. At the moment i try to optimize the perfomance. Maybe i can upload a better webgl version the following days. Is it possible that you share some specs of your computer? That would help me a lot. Because for me its running okay, even though the it runs definitely better as standalone version.
I tried to run it in Chrome, (with no other tabs open) on a laptop with the following specs :
processor: Intel i7-6700HQ
ram: 16GB
graphics: Nvidia GTX960M
system: Windows 10, x64
Personally I have not had much success in getting a good performance out of Unity's HTML output, except for extremely simple prototypes. However there may be tricks to it that I am not aware of.
Comments
Cute graphics! I included your creation in my PROCJAM 2020 compilation video series, if you’d like to take a look! :)
Thank you very much! :)
Awesome aesthetic, fun gameplay, and cute poems. This is a great submission :)
Thank you for your kind words :)
Really nice idea and gameplay, really cute design!
The html - version doesn't do it justice, though, because it runs too slow on the browser (to the degree of being un-playable). Perhaps you could replace the html version with a simple game-play video?
Thanks a lot for your feedback! :)
I will think about this. At the moment i try to optimize the perfomance. Maybe i can upload a better webgl version the following days. Is it possible that you share some specs of your computer? That would help me a lot. Because for me its running okay, even though the it runs definitely better as standalone version.
I tried to run it in Chrome, (with no other tabs open) on a laptop with the following specs :
Personally I have not had much success in getting a good performance out of Unity's HTML output, except for extremely simple prototypes. However there may be tricks to it that I am not aware of.
Good luck! :)