This is an intriguing concept, it offers a rather unique playthrough relative to other games in the Jam (or generally), the standing image of the goddess is very cute, and I feel like generally this could be a game with a lot of potential. That said, it's a very BUSY game. You spend so much time just trying to keep each pregnancy progressing smoothly, and each one happens so rapidly, that there is not time to pause, look around, and enjoy what you are doing. You're continually pushing the numbers up and up with no discernable reward for doing so. It also doesn't help that there is no menu screen, no way to save, etc. Some visible growth of the goddess herself, some cute little graphics to represent the women who are pregnant, a way to pause things to examine stats, some more clarity as to what the benefits are for those stats, a save option and an exit option are all things that I think could help this game out. In all, a solid effort with potential, but not one I'm likely to revisit in its current incarnation.
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A Pregnancy Prayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #15 | 2.667 | 2.667 |
Gameplay | #19 | 1.667 | 1.667 |
Overall | #21 | 2.000 | 2.000 |
Pregnancy Content | #23 | 1.667 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Fun clicker game, fun challenge at first but then gets pretty easy. Would love to see this expanded up. Noticed there wasn't an ending but read the comments on the bug.
- Pregnancy content: I really like the idea here, but it needs visuals. The goddess is nice, but as it stands it is numbers and names, and that's it. I am sure that the version with visuals will be far more popular, however. Gameplay: Progression is a bit too fast, the menus were a tiny bit annoying to navigate through, but the idea for all of it is really quite good. It needs a lot of work, but I'm sure it will be great with some further testing. The UI is quite pleasant to look at however, which is a quality most other submissions lack. Creativity: It vaguely reminds me of Slick's cow game last year, just with a different theme and without visuals. That is not a bad thing and I liked the theme here - I would really like it if there was some kind of story/faith events in a more finished version, showing humanity regaining their faith in the goddess and how that affects things. Personal thoughts: This one really just suffers from lack of visuals, I think. The basis here is good, but it really needs something to look at and maybe some rebalancing, though I'll wait for a more finished version to really say anything about that. I'd really like for this to get updates henceforth, ideally with a story to follow as well.
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