Hello, I enjoyed playing but I didnt get really far. In Dead City, I couldn't survive more than a couple of minutes^^
The zombies instantly charging you in a straight line when they spawn felt too punishing and not very fun : I basically spent the whole time running around like a headless chicken and shooting when I could. But maybe that's the vibe you're going for^^
That being said, I wished they had some kind of idle or wandering state where they still haven't spotted you and you can take your time to aim at them properly.
Also maybe they could stumble on obstacles or at least slow down when they suddenly change direction ?
Like others have mentionned, I would also prefer to have an actual crosshair to aim better. I understand that it's a choice not to have one though. Maybe a slighly bigger hitbox on the bullets to better hit the zombies then ?
Another small nitpick I would have is about the jump. It feels too fast and low. I felt like you should reach a bit higher and stay in the air a bit longer.
Finally, since you asked about how the shooting feels, it's mostly fine but here's a few suggestions :
- You could add a small amount of screenshake (depending on the type of gun) when firing.
- The impact of a bullet on a zombie could be improved, with a more noticeable hit animation and maybe a little more blood ? Also, depending on the gun, they could slow down when hit or maybe even fall to the floor for a second ?
Nice job overall, the game has a decent amount of polish and I like the atmosphere :)
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