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To The Tavern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #18 | 4.041 | 4.667 |
Fun | #21 | 3.753 | 4.333 |
Overall | #38 | 3.536 | 4.083 |
Audio | #51 | 3.175 | 3.667 |
Gameplay/Design | #55 | 3.175 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like feedback on?
Is it fun? Would it make a good mobile game? What features would make it better?
What did you update?
More art, balancing in combat, added endless mode, better tutorial, and ability to craft ale
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Comments
Me always tries to play all hand-drawn games in a Jam - so yours got a place on my list for sure. You did quite some drawings here, the cat trader with his helper I like by far the most! These two guys are really charming!
The points you like to have feedback for:
Is it fun? - Well, I was playing it for quite some time. The tutorial (as other comment was already mentioning) is too small to learn a lot from it. What I got: When the icons of the characters are matching the white ones in a Quest, that's a good. The red matches - bad. But then: Why are some quest icons sometimes white and red the same time? There are more of these "I just don't understand what I am supposed to do" moments taking away the fun. I think it would have felt much more rewarding (and fun) if I would have been more in control of what is happening (characters appear, then disappear, others come up, different sounds are playing - but no real explanation why these things are happening).
Would it make a good mobile game? - Sure. The controls (single click) are perfectly mobile-ready, and so is the flow of the game.
What features would make it better? - See the feedback for "Is it fun?". Introducing a solid mechanic that allows players 1) understand what they have to do, 2) how to get a positive outcome, 3) understand what is happening next, and why - and 4) wrap it in a way that all of this is becoming a challenge - slightly increasing the difficulty of that challenge.
Wow! Thank you so much for all your feedback! I really appreciate it so much! Thank you for taking so much time to write a review! I am going to work hard to improve everything and I hope I can make the game easier to understand and more fun because of that! Thank you again!!!
Super fun! It would probably work as a mobile game. I recommend increasing the number of high reputation quest because it's hard to get 400 reputation with just 6 reputation quests
Yes the high reputation quests will populate if you have high level parties. there are quests worth over 100 rep
Thank you for your feeback, i will look into balancing. And hopefully i can turn it into mobile game
Hey there! The game looks really good but the tutorial is 1/12th of the screen on the web version and I can't read it. Right now without the tutorial I don't understand a lot but tell me if you fix the issue, i would love to understand your game a little more :)
Oh my thank you i meant to fix that.