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A jam submission

To The TavernView game page

Serve the Patrons, Save the World
Submitted by Neverknow247, firehazard159 — 12 days, 16 hours before the deadline
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To The Tavern's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#184.0414.667
Fun#213.7534.333
Overall#383.5364.083
Audio#513.1753.667
Gameplay/Design#553.1753.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
Is it fun? Would it make a good mobile game? What features would make it better?

What did you update?
More art, balancing in combat, added endless mode, better tutorial, and ability to craft ale

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Comments

Submitted(+1)

Me always tries to play all hand-drawn games in a Jam - so yours  got a place on my list for sure. You did quite some drawings here, the cat  trader with his helper I like by far the most! These two guys are really charming!

The points you  like to have feedback for:

Is it fun? - Well, I was playing it for quite some time. The tutorial (as other comment was already mentioning) is too small to learn a lot from it. What I got: When the icons of the characters are matching the white ones in a Quest, that's a good. The red matches - bad. But then: Why are some quest icons sometimes white and red the same time?  There are more of these "I just don't understand what I am supposed to do" moments taking away the fun. I think it would  have felt much more rewarding (and fun)  if I would have been more in control of what is happening (characters appear, then disappear, others come up, different sounds are playing - but no real  explanation why these things are happening).

Would it make a good mobile game? - Sure. The controls (single click) are perfectly mobile-ready, and so is the flow of the game.

What features would make it better? - See the feedback for "Is it fun?". Introducing a solid mechanic that allows players 1) understand what they have to do, 2) how to get a positive outcome, 3) understand what is happening next, and why - and 4) wrap it in a way that all of this is becoming a challenge - slightly increasing the difficulty of that challenge.

Developer(+1)

Wow! Thank you so much for all your feedback! I really appreciate it so much! Thank you for taking so much time to write a review! I am going to work hard to improve everything and I hope I can make the game easier to understand and more fun because of that! Thank you again!!!

Submitted(+1)

Super fun! It would probably work as a mobile game. I recommend increasing the number of high reputation quest because it's hard to get 400 reputation with just 6 reputation quests

Developer

Yes the high reputation quests will populate if you have high level parties. there are quests worth over 100 rep

Thank you for your feeback, i will look into balancing. And hopefully i can turn it into mobile game

Submitted(+1)

Hey there! The game looks really good but the tutorial is 1/12th of the screen on the web version and I can't read it. Right now without the tutorial I don't understand a lot but tell me if you fix the issue, i would love to understand your game a little more :)

Developer(+1)

Oh my thank you i meant to fix that.