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Ripple Synth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #18 | 1.195 | 2.000 |
Use of console | #18 | 1.315 | 2.200 |
Creativity | #18 | 1.673 | 2.800 |
Overall | #18 | 1.394 | 2.333 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord username (Optional)
m0zrat#4662
Source code (Optional)
https://github.com/EzraWeller/RippleSynth
Explanation (Optional)
NGL, I didn't realize there was a theme at first, but music is "out of sight," right? Also a visual attempt at the surface of water and things below it.
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Comments
Looks interesting sadly couldn't get it to run either but watching the video it does look pretty neat!
Sorry, Austin. What platform(s) did you try?
The latest version of the SDK
Couldn’t get this one to run, just gives me an error about a missing pdxinfo file. Shame, be interesting to see an audio centric game.
Same here. Got this error: The bundleID field is missing from pdxinfo.
Will try the game on the simulator
I am using the Sim. I noticed the sparse info file and tried to just bodge in some missing fields, but had no luck, always a chance I did it wrong though, might look again tomorrow
Aw, that sucks. Just tried it again, just downloading the zip and opening the the .pdx inside opens the simulator and just works for me. This was made on macOS in Xcode, and built from C (no lua). Maybe there's some build step I missed, but like I said, it does seem to "just work" for me.
I’ll dust off my macbook and give it a crack on that once it’s charged up.
Definitely missed the "game metadata" section of the docs: I just added a link to a (maybe?) fixed build to the page. Maybe that'll work.