Judge feedback
Judge feedback is anonymous.
GDD:
The document seems good! I enjoyed the minimum viable product, as it shows the game's progress and state. That is really good put together document.
If I had to nitpicking, I would love to see images or gifs within the art section and perhaps explain more in depth in player experience section in the introduction.
Game:
I am glad to see main menu with options and credit. But I think the background could be more colorful, so it impacted with the gun.
The first level feels like it is a later level than first level. I think one should slowly introduct the lazer beams, enemies and different functionality of the gun (bullet time as example).
So I think having tutorial as a start would improve massively!
Having a gamepad support would help a lot with control the direction of the gun than mouse.
It would make it more fun for movement purposes if one could have an option in the setting as infinite ammo for accessibility or increase the ammo intake, so it is additional ammo on top of fixed 18 ammo.
That being said, I can see why limited the movement to ammos would make it interesting gameplay, but it feels annoying after awhile for move around.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1PEkveWwajOlrpyOizLMrFnHZMXefD2pHJZxraaO1iYA/edit?pli=1&tab=t.0
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
A platformer where you are a gun. Every time you shoot, there's knockback. Shoot to either hit targets or navigate throughout the level. Shoot all targets to unlock the exit door.
Please explain how your game fits the theme:
You are a literal weapon, and everything you do is shooting related. Seems pretty weapon like to me.
Is there anything you'd like the judges to pay particular attention to?
There is a secret level, to get to it there is a hidden path in Level 6 that leads to an ammo refill (look for backgrounds). If Thor plays on stream, we'd like for you to tell him about this. We have prepared quite the surprise in the secret level.
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