The concept is kind of fun. It needs some polish, the rooms feel huge (and sometimes it feels like you're not moving because of the uniformity).
I got stuck when I run out of bullets in a combat zone and unable to open the crafting menu! Solid effort, looks great! ^_^
Play game
Lumishot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Cleverness | #678 | 3.500 | 3.500 |
Playability | #719 | 3.500 | 3.500 |
Theme | #1330 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The movement wasn't to bad and the sound feedback was pretty good. Can't wait to see some enemies, which need some more designing in your GDD.
- Love the style and I have a soft spot for games like this. That being said, you replaced alchemy with crafting and shadows with flashlights on the turrets, it's a little foo far of a stretch in my opinion. The game is fun and I spent 10 minutes trying to figure out how to craft bullets only to find out I was probably missing something that had not dropped and I was out of bullets to keep going. Good work! Keep it up!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
I hope you enjoy it
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