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Gilded Guile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I cannot say that this was the style of game for me. While there was a helpful tutorial to reference, the gameplay felt tedious and didn't really help me grasp an understanding of the themes presented. What I did find clever was using the construction aspect; to me, it almost felt like you were 'building' into this rise or takeover by ways of alchemy. Part of which I could only take from after reading your GDD. As for shadow, again, unless I read the document, I wouldn't have understood the kind of world you were building or story you were presenting; in regards to some organization that was trying to take over this space that needed to be built from the ground up. Even with these sentiments, I still found the artistic approach to your game to be well done. The art and the construction of the graphics were nicely done, and the music was a good listen as well (even being able to adjust audio settings). Overall, your building concept wasn't a 'bad' choice, just not the style of game that make sense to me, especially when trying to interpret the themes. Still, a decent job all the same. Do keep up the hard work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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Comments
Chill Game.
Really well optimized with nice 3d art, in HTML5 :).
had a million mines going at one stage, and still stayed at 60fps haha.... nice.
I felt that there should be more events happening but, that will come later in some updates.
Best of luck
Really nice small game. I love the music and vibe.
I would highly recommend continue to work on this game: add more buildings, more events, some quests, maybe add purpose or level progression.
I really enjoyed it and I would love to play like full blown version of it!