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Vitality Vials's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #233 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Just a bit to dark, would like a small light or skill to help highlight that game as a skill. Felt good to run around and explore. The UI could use a little tweeking to bright up and be a bit more readable. The game is in a very good spot, just keep at it! The enemies could use a little more varity as you work further into the game. I did like the top down look and movement the most.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Shift-Dash
WASD - Move
Scroll * 1-3 - selectItems
Right Click - use items
left click - Attack
GDD is in description of game
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Comments
very cool concept! great depth for a jam game
Very satisfying combat for this game. Love the animations and the art style, makes it feel impactful when clearing rooms. The potion system, both in terms of buffs and debuffs had nice variety and allowed for some interesting combos with the combat systems.
One critic I have is the UI in terms of the hot bar (everything else looked good) didn't feel very readable at first, as it was a bit hard to understand what I was cycling through. This was alleviated though through playing the game as you start to learn your potions as you play.
Awesome job and a great submission to this jam!
Fun game!