Play game
Wizard Kitten's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Overall this game is well made for what it was designed to be. The game is simple, but all the pieces made are well-implemented and feel good. The theme implementation was a bit basic with the dark environment, shadow monsters, and potion weapons. Overall a solid 3/5, with more time and development to mechanical complexity this could be a real gem!
- Very adorable, movements is a little slippery. Still very nice, just throwing potions could use some adding to give it a more crafting look and feel for alchemy.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls:
WASD - Movement
Left Mouse - Throw small light potion
Right Mouse - Throw cinder potion
Cinder potion lights torches and ignites when combined with light potion.
Wizard Kitten is lost in a dark maze full of unpredictable shadow monsters. Help her light up the darkness and escape. Shadows are afraid of bright light, but dim light won't deter them. Nowhere is safe forever. Light all the torches and find the exit.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fantastic pixel art, super detailed cat and tileset.
Some interesting similarities to ours with the use of light and a thrown potion mechanic. A fun maze escape game although it feels a little sudden and inevitable when your time is up. You got a real good glow on your light in this, I wish our lighting looked that good.
Fun stuff, look forward to seeing what you guys build in the future!
Love the character art in this, very cute. You guys struck a nice balance when it comes to the visibility, where you have narrow vision but the cooldown of the light potion is short enough to not be annoying.
I do feel like the shadow monsters move a bit to quick, which isn't an issue when you can see them, but sometimes when you only have your characters light around, they jolt into view and instantly kill you. Maybe having the ease into view and speed up once they are in light or something like that.
Other than that the game was easy to understand and fun little experience. Awesome submission guys well done!