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Shadow Slider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Theme | #1934 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The controls were easy to follow, very straightforward. Though, there wasn't much to speak about in regards to the themes being implemented outside of your literal interpretation (after looking at your GDD). Along with that, there wasn't much to really do outside of fending off two enemies and just a bit of platforming as well. The music that was used was a tad loud , though I will say that the sound effects used for attacking and from the enemies were fun to listen to with the time I spent playing. I'd like to see if the game could be expanded upon, taking into account how the themes could be used while platforming and defeating enemies.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls and objective are in the game's description.
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Comments
I couldn't figure out what to do, seems like i went as far as i can both left and right. Good job though! keep making games!
Thanks for playing! I didn't get a chance to put an "enemies remaining" counter in, that probably would've helped that.