A genuine new game genre. It's pretty interesting!
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Cobra Effect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Clever game with a nice take on the theme. Making it clearer to the player that what they are doing is working would be a nice improvement, as well as maybe a system to get through completed maps faster on retry.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Cobra Effect is a Singleplayer, “Turncoat Tower Defense” Game, based on the cobra effect, spreading across the world.
Inspiration:
The Cobra Effect refers to a situation where an attempted solution to a problem actually makes the problem worse. This term is derived from an anecdote about British colonial rule in India. The British government, concerned about the number of venomous cobras in Delhi, offered a bounty for every dead cobra. Initially, this was a successful strategy as large numbers of snakes were killed for the reward. However, it eventually led to some people breeding cobras for income. When the government became aware of this, the reward program was scrapped, causing the cobra breeders to release the now-worthless snakes. As a result, the wild cobra population increased even more than before, making the problem worse than it was at the outset.
Player Experience:
The player is thrown into a room with a plague of rats in it and has to solve the problem by choosing one of the options from the user interface. All options are new "prolutions" (combined wording for problem & solution). Prolutions are solutions to previous problems, which then become bigger problems. With each prolution, the player dives deeper into the Cobra Effect. Making the wrong decisions can have dramatic consequences.
Platform:
The game is developed to be released on HTML5.
Development Software
Unity (v. 2022.3.17f1) as Game Engine
Aseprite for pixel art
LMMS for all music and SFX
Genre
Cobra Effect is a Singleplayer, “Turncoat Tower Defense” Game, a new game genre where your defenses turn against you after some time.
Target Audience
The target audience are strategy game enthusiasts who enjoy different gameplay mechanics. This audience appreciates games that require forward-thinking, problem-solving skills, and adaptability to changing scenarios. The unique theme and escalating challenges would also attract gamers looking for something different from traditional tower defense games.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
We had a lot of fun!
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