I really was surprised by how good the art style was! Also the camera movement was solid! How it panned over the ingredients or the patient, *chefs kiss*. I do see why you mention the prototype missing a lot, this game was super ambitious for a two week jam. But I AM impressed with how much you did fit in such a short time. I hope you continue the project.
Play game
Color Plague's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Theme | #426 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #943 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Bare-bones prototype for a concept that shows a lot of promise! Sadly I wasn't able to close the Notes menu no matter what I did, which is game breaking. Once the missing features and the bugs get ironed out this could end up being a wonderful game.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
The story is that a disease is spreading through the kingdom and as a new apothecary, it's your job to treat the disease, by examining patients and prescribing medicine. The prototype is missing... a lot of what I wanted to include.
I've listed the controls in the description on the page.
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
There are graphics issues on the web version, the desktop version is preferred.
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